An interactive applet and associated web page showing how the AAA similarity …
An interactive applet and associated web page showing how the AAA similarity test works. Two similar triangles are shown that can be resized by dragging. The other triangle adjusts to remain similar and the angle-angle-angle elements are highlighted to show how they are involved in this test of similarity. (all three interior angles congruent). The web page describes all this and has links to other related pages. Applet can be enlarged to full screen size for use with a classroom projector. This resource is a component of the Math Open Reference interactive geometry reference book project at http://www.mathopenref.com.
An interactive applet and associated web page that demonstrate the alternate exterior …
An interactive applet and associated web page that demonstrate the alternate exterior angles that are formed where a transversal crosses two lines. The applets shows the two possible pairs of angles alternating when in animation mode. By dragging the three lines, it can be seen that the angles are congruent only when the lines are parallel. When not in animated mode, there is a button that alternates the two pairs of angles. The text on the page discusses the properties of the angle pairs both in the parallel and non-parallel cases. Applet can be enlarged to full screen size for use with a classroom projector. This resource is a component of the Math Open Reference Interactive Geometry textbook project at http://www.mathopenref.com.
An interactive applet and associated web page that demonstrate the area of …
An interactive applet and associated web page that demonstrate the area of a circle. A circle is shown with a point on the circumference that can be dragged to resize the circle. As the circle is resized, the radius and the area computation is shown changing in real time. The radius and formula can be hidden for class discussion. Applet can be enlarged to full screen size for use with a classroom projector. This resource is a component of the Math Open Reference Interactive Geometry textbook project at http://www.mathopenref.com.
This creative start introduces concepts of line variety, geometric shape, actual texture, …
This creative start introduces concepts of line variety, geometric shape, actual texture, primary color, and pattern through exploratory drawing, painting, collage, and stamping. In literacy infused lessons, students make decorative letters, identify word sequence, analyze visual clues, and develop pictures by linking words and images.
The K-6 lesson handbooks were originally produced for the Lake Washington School District with grants from 4culture and ArtsWA. Encourage your colleagues, other schools, and organizations to use these materials for non-commercial, educational purposes at no cost by downloading their own copy at: http://artsedwashington.org/portfolio-items/alic-2
An interactive applet and associated web page that demonstrate the circumference of …
An interactive applet and associated web page that demonstrate the circumference of a circle. The applet shows a circle with a radius line. The radius endpoints are draggable and the circle is resized accordingly. The formula relating radius to circumference is updated continually as you drag. Introduces the idea of Pi. The formula can be hidden for class discussion and estimation. See also the entries for circumference and diameter. See also entries for radius and diameter. Applet can be enlarged to full screen size for use with a classroom projector. This resource is a component of the Math Open Reference Interactive Geometry textbook project at http://www.mathopenref.com.
Game Over Gopher is an exciting tower defense game that guides students …
Game Over Gopher is an exciting tower defense game that guides students in plotting coordinate pairs, differentiating negative coordinates from positive coordinates, and identifying the four quadrants. Hungry space gophers are marching towards a prize carrot, and to defend it players place tools around the coordinate grid to “feed” gophers and make them lose interest. Ruby mines (which must be placed at designated x, y coordinates) yield currency that players spend to strategically place carrot launchers, garlic rays, corn silos, and beet traps – gopher feeding tools. To introduce students to the coordinate grid, Game Over Gopher introduces new skills via interactive tutorials and uses consistent visual clues (e.g., x red, y blue) to guide players in plotting coordinates. This means it’s not necessary to teach students coordinate plotting ahead of time. As the levels progress, the number of tools available increases, the level of math vocabulary increases, the scale of the grid changes, and players are asked to expand their mastery of the grid by reflecting points across axes. The game lowers intimidation about the coordinate grid, helps students understand how positive and negative numbers reflect each other across the axes, and helps students get comfortable with the four quadrants.
In this first module of Grade 1, students make significant progress towards …
In this first module of Grade 1, students make significant progress towards fluency with addition and subtraction of numbers to 10 as they are presented with opportunities intended to advance them from counting all to counting on which leads many students then to decomposing and composing addends and total amounts.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
Module 2 serves as a bridge from students' prior work with problem …
Module 2 serves as a bridge from students' prior work with problem solving within 10 to work within 100 as students begin to solve addition and subtraction problems involving teen numbers. Students go beyond the Level 2 strategies of counting on and counting back as they learn Level 3 strategies informally called "make ten" or "take from ten."
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
Module 3 begins by extending students kindergarten experiences with direct length comparison …
Module 3 begins by extending students kindergarten experiences with direct length comparison to indirect comparison whereby the length of one object is used to compare the lengths of two other objects. Longer than and shorter than are taken to a new level of precision by introducing the idea of a length unit. Students then explore the usefulness of measuring with similar units. The module closes with students representing and interpreting data.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
Module 4 builds upon Module 2s work with place value within 20, …
Module 4 builds upon Module 2s work with place value within 20, now focusing on the role of place value in the addition and subtraction of numbers to 40. Students study, organize, and manipulate numbers within 40. They compare quantities and begin using the symbols for greater than (>) and less than (<). Addition and subtraction of tens is another focus of this module as is the use of familiar strategies to add two-digit and single-digit numbers within 40. Near the end of the module, the focus moves to new ways to represent larger quantities and adding like place value units as students add two-digit numbers.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
In Module 5, students consider partwhole relationships through a geometric lens. The …
In Module 5, students consider partwhole relationships through a geometric lens. The module opens with students identifying the defining parts, or attributes, of two- and three-dimensional shapes, building on their kindergarten experiences of sorting, analyzing, comparing, and creating various two- and three-dimensional shapes and objects. Students combine shapes to create a new whole: a composite shape. They also relate geometric figures to equal parts and name the parts as halves and fourths. The module closes with students applying their understanding of halves to tell time to the hour and half hour.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
In this final module of the Grade 1 curriculum, students bring together …
In this final module of the Grade 1 curriculum, students bring together their learning from Module 1 through Module 5 to learn the most challenging Grade 1 standards and celebrate their progress. As the module opens, students grapple with comparative word problem types. Next, they extend their understanding of and skill with tens and ones to numbers to 100. Students also extend their learning from Module 4 to the numbers to 100 to add and subtract. At the start of the second half of Module 6, students are introduced to nickels and quarters, having already used pennies and dimes in the context of their work with numbers to 40 in Module 4. Students use their knowledge of tens and ones to explore decompositions of the values of coins. The module concludes with fun fluency festivities to celebrate a year's worth of learning.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
Module 1 sets the foundation for students to master the sums and …
Module 1 sets the foundation for students to master the sums and differences to 20 and to subsequently apply these skills to fluently add one-digit to two-digit numbers at least through 100 using place value understandings, properties of operations and the relationship between addition and subtraction.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
In this 12-day Grade 2 module, students engage in activities designed to …
In this 12-day Grade 2 module, students engage in activities designed to deepen their conceptual understanding of measurement and to relate addition and subtraction to length. Their work in Module 2 is exclusively with metric units in order to support place value concepts. Customary units will be introduced in Module 7.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
In this 25-day Grade 2 module, students expand their skill with and …
In this 25-day Grade 2 module, students expand their skill with and understanding of units by bundling ones, tens, and hundreds up to a thousand with straws. Unlike the length of 10 centimeters in Module 2, these bundles are discrete sets. One unit can be grabbed and counted just like a banana?1 hundred, 2 hundred, 3 hundred, etc. A number in Grade 1 generally consisted of two different units, tens and ones. Now, in Grade 2, a number generally consists of three units: hundreds, tens, and ones. The bundled units are organized by separating them largest to smallest, ordered from left to right. Over the course of the module, instruction moves from physical bundles that show the proportionality of the units to non-proportional place value disks and to numerals on the place value chart.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
In Module 4, students develop place value strategies to fluently add and …
In Module 4, students develop place value strategies to fluently add and subtract within 100; they represent and solve one- and two-step word problems of varying types within 100; and they develop conceptual understanding of addition and subtraction of multi-digit numbers within 200. Using a concrete to pictorial to abstract approach, students use manipulatives and math drawings to develop an understanding of the composition and decomposition of units, and they relate these representations to the standard algorithm for addition and subtraction.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
In Module 4, students developed addition and subtraction fluency within 100 and …
In Module 4, students developed addition and subtraction fluency within 100 and began developing conceptual understanding of the standard algorithm via place value strategies. In Module 5, students build upon their mastery of renaming place value units and extend their work with conceptual understanding of the addition and subtraction algorithms to numbers within 1,000, always with the option of modeling with materials or drawings. Throughout the module, students continue to focus on strengthening and deepening conceptual understanding and fluency.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
Module 6 lays the conceptual foundation for multiplication and division in Grade …
Module 6 lays the conceptual foundation for multiplication and division in Grade 3 and for the idea that numbers other than 1, 10, and 100 can serve as units. Topics in this module include: Formation of Equal Groups, Arrays and Equal Groups, Rectangular Arrays as a Foundation for Multiplication and Division, and The Meaning of Even and Odd Numbers.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
Module 7 presents an opportunity for students to practice addition and subtraction …
Module 7 presents an opportunity for students to practice addition and subtraction strategies within 100 and problem-solving skills as they learn to work with various types of units within the contexts of length, money, and data. Students represent categorical and measurement data using picture graphs, bar graphs, and line plots. They revisit measuring and estimating length from Module 2, though now using both metric and customary units.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
No restrictions on your remixing, redistributing, or making derivative works. Give credit to the author, as required.
Your remixing, redistributing, or making derivatives works comes with some restrictions, including how it is shared.
Your redistributing comes with some restrictions. Do not remix or make derivative works.
Most restrictive license type. Prohibits most uses, sharing, and any changes.
Copyrighted materials, available under Fair Use and the TEACH Act for US-based educators, or other custom arrangements. Go to the resource provider to see their individual restrictions.