Learning Domain: Geometry
Standard: Graph points in the first quadrant on the coordinate plane and interpret these points when solving real world and mathematical problems.
Degree of Alignment:
2 Strong
(1 user)
Learning Domain: Geometry
Standard: Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., x-axis and x-coordinate, y-axis and y-coordinate).
Degree of Alignment:
Not Rated
(0 users)
Learning Domain: Geometry
Standard: Draw polygons in the coordinate plane given coordinates for the vertices; use coordinates to find the length of a side joining points with the same first coordinate or the same second coordinate. Apply these techniques in the context of solving real-world and mathematical problems.
Degree of Alignment:
Not Rated
(0 users)
Cluster: Graph points on the coordinate plane to solve real-world and mathematical problems.
Standard: Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., x-axis and x-coordinate, y-axis and y-coordinate).
Degree of Alignment:
2 Strong
(4 users)
Cluster: Solve real-world and mathematical problems involving area, surface area, and volume
Standard: Draw polygons in the coordinate plane given coordinates for the vertices; use coordinates to find the length of a side joining points with the same first coordinate or the same second coordinate. Apply these techniques in the context of solving real-world and mathematical problems.
Degree of Alignment:
0 Very Weak
(3 users)
on Dec 11, 07:32am Evaluation
Quality of Technological Interactivity: Strong (2)
Flash games
on Dec 11, 07:32am Evaluation
Quality of Explanation of the Subject Matter: Not Applicable (N/A)
Resource for extra practice, not instruction